Help us improve support for your devices

Discuss media renderers like Xbox 360, TVs, smartphones, etc.
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SubJunk
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Help us improve support for your devices

Post by SubJunk » Mon Oct 27, 2014 12:08 pm

We are always interested in adding support for new renderers and improving existing support.
As of 5.0.0 we have added a more accurate way to detect and differentiate renderers, so if you want us add or improve support for your renderer all we usually need is a log file from version 5.0.0+, created after your renderer has connected to UMS.
If you post that log in this thread I will take care of the rest.

Full instructions on how to provide the logs we need

Whistler
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Joined: Sun Oct 19, 2014 12:32 pm

Re: Help us add support for your renderer

Post by Whistler » Wed Oct 29, 2014 8:27 am

This is for the Samsung BD-F5900 bluray player.
I've included my log files and also included, in the ZIP, a PNG of the unit itself using the image format dictated by the entry in Github.
(273x128 with 10px clearance on right and left).

I use a slightly modified version of the Samsung TV E series renderer profile; i.e. just changed names and the search to look for "F5900".
The guts of the F5900 renderer profile are exactly the same as the E series TV profile.

Thank you for all your hard work on UMS! It's the best, by far, for my uses.
Attachments
ums_dbg.zip
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SubJunk
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Re: Help us add support for your renderer

Post by SubJunk » Wed Oct 29, 2014 3:51 pm

Whistler wrote:This is for the Samsung BD-F5900 bluray player.
I've included my log files and also included, in the ZIP, a PNG of the unit itself using the image format dictated by the entry in Github.
(273x128 with 10px clearance on right and left).

I use a slightly modified version of the Samsung TV E series renderer profile; i.e. just changed names and the search to look for "F5900".
The guts of the F5900 renderer profile are exactly the same as the E series TV profile.

Thank you for all your hard work on UMS! It's the best, by far, for my uses.
Hi Whistler, thanks a lot for the logs and image! I've added the improved support to our code now :) I would build you a version to test it but I can't build for OS X, maybe Optimus will build one

SpitFire92
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Joined: Thu Oct 30, 2014 5:55 am

Re: Help us add support for your renderer

Post by SpitFire92 » Thu Oct 30, 2014 6:01 am

PS Vita (Sony relesed an application for Playstation Vita to support Mediaserver: "Network Media Player")


Supported Formats:

Pictures: JPEG
Music/Sound: MP3 (MPEG-1/2 Audio Layer 3), MP4 (MPEG-4 AAC), WAVE (Linear PCM)
Video: H.264/MPEG-4 AVC Baseline/Main/High Profile Level 4.0 Max. Resolution 1920×1080/30 p, AAC (Sampling-Rate 32 kHz/44,1 kHz/48 kHz)

I find the UMS with the app and it get recognized as "Unknow DLNA Server" in the UMS Client. UMS doesnt convert files (because there is no Vita profile i suppose) so i can, actually, only watch movies in a supported Vita format.

Nevermind, it would be awesome if you could add a Vita profile, so i could stream my movies without converting them to my Vita.

-Spit

Whistler
Posts: 9
Joined: Sun Oct 19, 2014 12:32 pm

Re: Help us add support for your renderer

Post by Whistler » Thu Oct 30, 2014 7:43 am

SubJunk wrote:Hi Whistler, thanks a lot for the logs and image! I've added the improved support to our code now :) I would build you a version to test it but I can't build for OS X, maybe Optimus will build one
Thank you, SubJunk!
If Optimus builds one I'd be happy to try it out.
If not, just knowing that it will be in a future release is reward enough. :)

Balmung
Posts: 12
Joined: Thu Oct 09, 2014 8:14 am

Re: Help us add support for your renderer

Post by Balmung » Thu Oct 30, 2014 12:04 pm

SpitFire92 wrote:PS Vita (Sony relesed an application for Playstation Vita to support Mediaserver: "Network Media Player")


Supported Formats:

Pictures: JPEG
Music/Sound: MP3 (MPEG-1/2 Audio Layer 3), MP4 (MPEG-4 AAC), WAVE (Linear PCM)
Video: H.264/MPEG-4 AVC Baseline/Main/High Profile Level 4.0 Max. Resolution 1920×1080/30 p, AAC (Sampling-Rate 32 kHz/44,1 kHz/48 kHz)

I find the UMS with the app and it get recognized as "Unknow DLNA Server" in the UMS Client. UMS doesnt convert files (because there is no Vita profile i suppose) so i can, actually, only watch movies in a supported Vita format.

Nevermind, it would be awesome if you could add a Vita profile, so i could stream my movies without converting them to my Vita.

-Spit
Yeah, I try it too. Have made a Profile, Music works (ogg for example), but when I want to play a Video the Vita App say every time "no supported Video found". Don't know what that could be. :(
Last edited by Balmung on Sun Nov 02, 2014 4:18 pm, edited 1 time in total.

Verequies
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Joined: Thu Oct 30, 2014 9:11 pm

Re: Help us add support for your renderer

Post by Verequies » Fri Oct 31, 2014 9:10 pm

Hey Guys

I was wondering if anyone could help out with getting PS Vita 'Network Media Player' support working. I have started a thread (viewtopic.php?f=5&t=2402) and have attached 5.0.0-a1 trace logs.
ums_dbg.zip
(89.93 KiB) Downloaded 135 times
Thanks
Hamish

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SubJunk
Lead Developer
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Joined: Sun May 27, 2012 4:12 pm

Re: Help us improve support for your devices

Post by SubJunk » Mon Nov 03, 2014 10:31 am

Hi guys, I've started replying in the PlayStation Vita thread and hopefully we can add support for it soon, thanks :)

Enrice
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Joined: Thu Nov 06, 2014 8:24 am

Re: Help us improve support for your devices

Post by Enrice » Thu Nov 06, 2014 8:42 am

Hi,

my new hama IR320 doesn't play any music. I can browse the folders, but no files show up.
This seems a duplicate to "PEAQ PDR300 Internet-Radio (MP3, Universal Media Server)".
MP3s served with Plex show up and play ok.

Thanks for investigation.
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SubJunk
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Re: Help us improve support for your devices

Post by SubJunk » Sun Nov 16, 2014 3:00 pm

Hi Enrice, please try this version. I also added better support for your Panasonic TV in this version :)
http://www.spirton.com/uploads/UMS/UMS-3d90b10.exe

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