UMS not finding PS4 & PS3 as renderers

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BazPhoenix
Posts: 2
Joined: Tue Aug 15, 2017 10:18 pm

UMS not finding PS4 & PS3 as renderers

Post by BazPhoenix »

Hi all, been using UMS for quite awhile & i have been really impressed with it. Until recently... I always update as one is available & now since having gone to the latest version UMS doesn't seem to be recognising either of my Playstations as renderers...
I'm running it all on a wireless network, which has never been an issue previously.
I've also gone back to version 6.6.0 to see if it would work again but no such luck... Am i missing something simple or am i going back to transferring everything to an external drive again??
Any help would be awesome!!
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Sami32
Posts: 851
Joined: Mon Apr 11, 2016 5:09 am

Re: UMS not finding PS4 & PS3 as renderers

Post by Sami32 »

Hi,

it seem that your connections are stopped by your firewall, most probably because an automatic Java upgrade has been done without your knowledge.

Disabling your firewall should verify that it is the root of your issue.
After that, you'll need to add a new Java rule into your firewall configuration, re-enable it, and it should be fine ;)
Last edited by Sami32 on Wed Aug 16, 2017 12:23 am, edited 2 times in total.
BazPhoenix
Posts: 2
Joined: Tue Aug 15, 2017 10:18 pm

Re: UMS not finding PS4 & PS3 as renderers

Post by BazPhoenix »

Thanks heaps mate, i'll give that a try & let you know how i go.
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