[Implemented] Force [No encoding] at TRANSCODE folder

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Wolfgan
Posts: 370
Joined: Fri Feb 08, 2013 12:33 am

[Implemented] Force [No encoding] at TRANSCODE folder

Post by Wolfgan »

As the TRANSCODE folder is an advanced one, will it possible to force [No encoding] to always appear? (as the media types are not always truly detected, this will be a good alternative to capable renderers to force the attempt at pure streaming)
Thanks, Wolf
-- UMS serving PS3, WDTV, Samsung H6400 + J5500 and Kalemsoft renderers! (no video transcoding but remuxing accepted :D )
AngelShine
Posts: 12
Joined: Mon Feb 03, 2014 3:07 am

Re: Force [No encoding] at TRANSCODE folder

Post by AngelShine »

I'd love this!
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SubJunk
Lead Developer
Posts: 3705
Joined: Sun May 27, 2012 4:12 pm

Re: Force [No encoding] at TRANSCODE folder

Post by SubJunk »

Hi guys, I made a request for it on our issue tracker, hopefully one of us will implement it soon :) https://github.com/UniversalMediaServer ... issues/457
ExSport
Posts: 595
Joined: Wed Oct 10, 2012 1:57 am

Re: Force [No encoding] at TRANSCODE folder

Post by ExSport »

It is very good option to easily test direct support of file without doing any changes in renderer.conf files what is for majority confusing.
8-) 8-) 8-)
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valib
Developer
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Joined: Fri Feb 08, 2013 3:11 am

Re: Force [No encoding] at TRANSCODE folder

Post by valib »

Done and it will be released in the next update.
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SubJunk
Lead Developer
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Joined: Sun May 27, 2012 4:12 pm

Re: [Implemented] Force [No encoding] at TRANSCODE folder

Post by SubJunk »

Thanks, valib!
ExSport
Posts: 595
Joined: Wed Oct 10, 2012 1:57 am

Re: [Implemented] Force [No encoding] at TRANSCODE folder

Post by ExSport »

Faster than fastest! :thumbsup: (missing emoji :roll: )
Wolfgan
Posts: 370
Joined: Fri Feb 08, 2013 12:33 am

Re: [Implemented] Force [No encoding] at TRANSCODE folder

Post by Wolfgan »

Thanks a lot! Nice feature to have handy when everything else fails :-)
-- UMS serving PS3, WDTV, Samsung H6400 + J5500 and Kalemsoft renderers! (no video transcoding but remuxing accepted :D )
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