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- Fri Jul 30, 2021 11:46 am
- Forum: Help and Support
- Topic: no renderers found
- Replies: 5
- Views: 3090
- Wed Jul 28, 2021 3:34 am
- Forum: Help and Support
- Topic: no renderers found
- Replies: 5
- Views: 3090
Re: no renderers found
I assume you're in the fraud business then..ConnorVaughan wrote: ↑Wed Jul 28, 2021 2:35 am Dealing with fraud, illegal activity, planning, managing human resources, compliance, operating facilities, financial forecasting, and strategic planning are some of the everyday issues veterans deal with on a daily basis.
- Wed Jul 28, 2021 3:19 am
- Forum: Help and Support
- Topic: UMS not showing external subtitles
- Replies: 1
- Views: 1075
Re: UMS not showing external subtitles
It's very likely that your configuration is wrong. You need to tell UMS what subtitles you prefer that it uses, and the configuration isn't very intuitive. There is an attempt at an explanation in the GitHub Wiki. But, as long as you don't post debug files, nobody can really know what the problem is.
- Fri Jul 23, 2021 7:55 am
- Forum: Help and Support
- Topic: [Solved] ERROR Database error while writing to FAILED_LOOKUPS
- Replies: 11
- Views: 11439
Re: ERROR Database error while writing to FAILED_LOOKUPS
It doesn't surprise me that they don't respect that setting, I think many things made in recent years ignores that. I know this isn't logical at all, but try setting
Code: Select all
use_imdb_info = false
- Fri Jul 23, 2021 4:11 am
- Forum: Help and Support
- Topic: [Solved] ERROR Database error while writing to FAILED_LOOKUPS
- Replies: 11
- Views: 11439
Re: ERROR Database error while writing to FAILED_LOOKUPS
I strongly suspect that this is caused by the "external API" lookup that tries to gather additional information about known media like movies and TV series. I don't remember the details, but I think there's a setting you can set in the configuration file that disables this. If you want to ...
- Thu Jul 22, 2021 7:10 am
- Forum: Help and Support
- Topic: "Transcode quality" option in Misc Settings is greyed out
- Replies: 7
- Views: 3580
Re: "Transcode quality" option in Misc Settings is greyed out
I think there has been some "confusion" as a result of the bind error in your first log. I don't see this in your second log, which is good. When multiple instances run so that you get bind errors, there will be all kind of errors in the log that makes that log quite useless as a source to...
- Wed Jul 21, 2021 7:34 am
- Forum: Help and Support
- Topic: "Transcode quality" option in Misc Settings is greyed out
- Replies: 7
- Views: 3580
Re: "Transcode quality" option in Misc Settings is greyed out
You should be able to see UMS in the service manager if it was running as a service. In task manager it might just show up as "java.exe" or "javaw.exe". As long as it's not installed as a service and you just start it once, there shouldn't be more instances. All I know is that in...
- Wed Jul 21, 2021 6:08 am
- Forum: Help and Support
- Topic: "Transcode quality" option in Misc Settings is greyed out
- Replies: 7
- Views: 3580
Re: "Transcode quality" option in Misc Settings is greyed out
You're running more than once instance of UMS, which leads to all kind of errors in your log. I would fix that first, and then see what works and not. If you have ever clicked "installed as a service", that's the most likely reason for this. Uninstall the service and reboot and that should...
- Mon Jul 19, 2021 6:46 am
- Forum: Help and Support
- Topic: [Solved] Samsung Q9 series issues
- Replies: 45
- Views: 28904
Re: Samsung Q9 series issues
The thumbnail issue probably is UMS' fault. There are at least two things I can think of which should handle it. First, it's the UPnP change event mechanism that should be used to tell renderers that an item has changed - it might lead the PS4 to discard the cached thumbnail, if UMS had sent it (whi...
- Sun Jul 18, 2021 3:05 pm
- Forum: Help and Support
- Topic: [Solved] Samsung Q9 series issues
- Replies: 45
- Views: 28904
Re: Samsung Q9 series issues
I was talking about renderers that doesn't support AVTransport, and as far as I remember that is how it works in those situations. I could be wrong though, it's been a long time since I saw that code.