Search found 50 matches

by Whogie
Sat Oct 18, 2014 3:33 pm
Forum: Media Renderers
Topic: Xbox One Getting DLNA Support
Replies: 115
Views: 158886

Re: Xbox One Getting DLNA Support

Hi, I have a previously working file that's failing to load with 4.2.0. (subtitle detection?)
It used to not try to transcode ("[No encoding]" still works). Now it does, and it errors out instead of transcoding.
by Whogie
Sun Oct 05, 2014 11:06 am
Forum: Announcements
Topic: Version 4.1.3 is released
Replies: 14
Views: 35130

Re: Version 4.1.3 is released

No, I'm saying DTS is not supported so "Keep DTS tracks" needs to be off. It may come in a future update, but right now it has to be transcoded.
by Whogie
Sun Oct 05, 2014 4:04 am
Forum: Announcements
Topic: Version 4.1.3 is released
Replies: 14
Views: 35130

Re: Version 4.1.3 is released

jaapie, make sure "Keep DTS tracks" is turned off in "Transcoding Settings"->"Common Transcode Settings"->"Audio Settings".
by Whogie
Fri Oct 03, 2014 11:36 am
Forum: Media Renderers
Topic: Xbox One Getting DLNA Support
Replies: 115
Views: 158886

Re: Xbox One Getting DLNA Support

Nice. I've been trying the release version. It's looking good! I don't have to turn off any renderers like WMP to get the XB1 to be seen. I did make one minor change to the profile. Maybe for the next version :P Supported = f:avi v:mp4|divx a:ac3|mp3 m:video/avi DivX is supported, and the less trans...
by Whogie
Thu Oct 02, 2014 11:52 am
Forum: Media Renderers
Topic: Xbox One Getting DLNA Support
Replies: 115
Views: 158886

Re: Xbox One Getting DLNA Support

I'm sorry!! The error was my fault. I accidentally left "Keep DTS tracks" checked because I reformatted my computer. Your new profile seems to be fine.
by Whogie
Thu Oct 02, 2014 11:08 am
Forum: Media Renderers
Topic: Xbox One Getting DLNA Support
Replies: 115
Views: 158886

Re: Xbox One Getting DLNA Support

I lost transcoded audio with that profile. I'll try tracking down the offending line :P

Edit: While LoadingPriority=1 is enough to make UMS see the Xbox One instead of the 360, it's still necessary to uncheck WMP.
(build 2e928ef67)
by Whogie
Thu Oct 02, 2014 5:52 am
Forum: Media Renderers
Topic: Xbox One Getting DLNA Support
Replies: 115
Views: 158886

Re: Xbox One Getting DLNA Support

I've watched a decent amount of transcoded content from the profile in my last post without hiccups.
I have hit hiccups that I blame on beta Xbox software, since they disappear when I restart the app. So far those have only happened with non-trascoded videos.
by Whogie
Wed Oct 01, 2014 8:36 pm
Forum: Media Renderers
Topic: Xbox One Getting DLNA Support
Replies: 115
Views: 158886

Re: Xbox One Getting DLNA Support

Yup :) so far so good with the latter profile.

With my media at least. I just tried a TED Talk from the Web folder and it failed, even when using the PS3 profile.
by Whogie
Wed Oct 01, 2014 7:58 pm
Forum: Media Renderers
Topic: Xbox One Getting DLNA Support
Replies: 115
Views: 158886

Re: Xbox One Getting DLNA Support

PS3.conf says the video default is MPEGPS-MPEG2-AC3 When playing an MKV with PGS subs, the bitrate skyrockets and the Xbox app crashes. Maybe the bandwidth spike is killing it. http://i.imgur.com/bTMvZwz.png (Right after a crash) I propose adding TranscodeVideo = MPEGTS-H264-AC3 which seems to work ...
by Whogie
Wed Oct 01, 2014 7:12 pm
Forum: Media Renderers
Topic: Xbox One Getting DLNA Support
Replies: 115
Views: 158886

Re: Xbox One Getting DLNA Support

Sorry, that doesn't work. I found it though!

Code: Select all

SeekByTime = exclusive
This rocks!!