Xbox One Getting DLNA Support

Discuss media renderers like Xbox 360, TVs, smartphones, etc.
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Whogie
Posts: 49
Joined: Thu Aug 02, 2012 7:59 pm

Re: Xbox One Getting DLNA Support

Post by Whogie » Fri Oct 03, 2014 11:36 am

Nice. I've been trying the release version. It's looking good! I don't have to turn off any renderers like WMP to get the XB1 to be seen.

I did make one minor change to the profile. Maybe for the next version :P

Code: Select all

Supported = f:avi       v:mp4|divx           a:ac3|mp3           m:video/avi
DivX is supported, and the less transcoding the better. It's working with one of the videos I tested. Some things like mjpeg may also be supported from Jumperzz's link.

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SubJunk
Lead Developer
Posts: 3018
Joined: Sun May 27, 2012 4:12 pm

Re: Xbox One Getting DLNA Support

Post by SubJunk » Fri Oct 03, 2014 1:00 pm

Whogie wrote:Nice. I've been trying the release version. It's looking good! I don't have to turn off any renderers like WMP to get the XB1 to be seen.

I did make one minor change to the profile. Maybe for the next version :P

Code: Select all

Supported = f:avi       v:mp4|divx           a:ac3|mp3           m:video/avi
DivX is supported, and the less transcoding the better. It's working with one of the videos I tested. Some things like mjpeg may also be supported from Jumperzz's link.
Thanks for that, DivX support will be in the next version :)

jumperzz2014
Posts: 13
Joined: Thu Sep 11, 2014 2:04 am

Re: Xbox One Getting DLNA Support

Post by jumperzz2014 » Sat Oct 04, 2014 9:20 am

So is this new Version available to download? :)

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SubJunk
Lead Developer
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Joined: Sun May 27, 2012 4:12 pm

Re: Xbox One Getting DLNA Support

Post by SubJunk » Sat Oct 04, 2014 3:25 pm

You can get the latest version of XboxOne.conf from here: https://raw.githubusercontent.com/Unive ... oxOne.conf which is the same as the 4.1.3 version but with DivX streaming support - the 4.1.3 version still plays it but transcodes it :)

Tezcatlipoca
Posts: 12
Joined: Sat Sep 13, 2014 11:30 am

Re: Xbox One Getting DLNA Support

Post by Tezcatlipoca » Sun Oct 05, 2014 1:43 am

Cool :)

How do I use that Xbox One conf on the OS X version of UMS?

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SubJunk
Lead Developer
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Re: Xbox One Getting DLNA Support

Post by SubJunk » Sun Oct 05, 2014 12:43 pm

Find the renderers directory wherever the program files are and replace the file :)

jumperzz2014
Posts: 13
Joined: Thu Sep 11, 2014 2:04 am

Re: Xbox One Getting DLNA Support

Post by jumperzz2014 » Mon Oct 06, 2014 3:42 am

This newest XboxOne profile doesnt work good for me.

I have a 1080p/DTS Audio mkv which stucks every 2 minutes or so.

jaapie18
Posts: 26
Joined: Fri Jul 26, 2013 6:28 am

Re: Xbox One Getting DLNA Support

Post by jaapie18 » Sun Oct 12, 2014 12:27 am

Is there already a way to keep the DTS tracks?

Tezcatlipoca
Posts: 12
Joined: Sat Sep 13, 2014 11:30 am

Re: Xbox One Getting DLNA Support

Post by Tezcatlipoca » Sun Oct 12, 2014 9:55 am

SubJunk wrote:Find the renderers directory wherever the program files are and replace the file :)
I don't know where that is, though :(

I found this thread, but the location stated does not contain the renderers.

Tezcatlipoca
Posts: 12
Joined: Sat Sep 13, 2014 11:30 am

Re: Xbox One Getting DLNA Support

Post by Tezcatlipoca » Sun Oct 12, 2014 10:04 am

OK, by checking the log I found it:

"/Applications/Universal Media Server.app/Contents/Resources/Java/renderers"

It's not a location that you can browse to, as if you browse to Applications you only see the Applications - they are not like folders.

I pasted the path into Finder's Go To Folder (Shift + CMD + G) and it took me to it.

I've replaced the XboxOne.conf file and will give it a test! :)

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