[UMS v. 3.5.0] Select renderers button/window glitch
Posted: Mon Apr 07, 2014 1:50 am
Hello everyone!
There is an error in the working process of the "Select renderers" window of the General Configuration tab.
If I make any changes in the list of the available renderers by checking/uncheking them and then press "Cancel" or "X" button (in the upper right corner of this window), the next time I'll open the "Select renderers" window again, the list of the renderers will be in the state, as I've clicked "OK" button on the previous step insted of "Cancel" or "X".
In brief: Cancel = OK = X

There is an error in the working process of the "Select renderers" window of the General Configuration tab.
If I make any changes in the list of the available renderers by checking/uncheking them and then press "Cancel" or "X" button (in the upper right corner of this window), the next time I'll open the "Select renderers" window again, the list of the renderers will be in the state, as I've clicked "OK" button on the previous step insted of "Cancel" or "X".
In brief: Cancel = OK = X
