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Sluggish as hell using InterFrame...

Posted: Wed Apr 24, 2013 5:07 pm
by Fenzor
Hi.
Is InterFrame meant to be used in real-time? :P

Runs UMS 2.6.2 with InterFrame turned on, GPU acceleration turned on, MT turned on...
On my PS3 i try a 1080p video file, using AviSynth/FFmpeg (AviSynth/Mencoder functions only when it self wants to. :P) runs for about 3-4 seconds before the buffer is emptied.
Trying a 720P file doesn't seem to improve much either. :P
480P files seems to run about okey. xP
InterFrame doesn't seem to run anything on my GPU,
because when opening GPU-Z and look at the GPU-load/"Video Engine"-load it stays steadily at about 0-2% while playing 1080p videos on UMS.
Tried turning off GPU-acceleration, which made about the same results as having them on. :P
Have tried installing K-lite codec pack, CCCP, CoreAVC with no success... :'(

These are my pc specs:
- AMD Phenom II 1090T 6-core @ 3.20 GHz
- nVidia Geforce GTX 670 w/ 2048MB RAM
- 16 GB DDR3 RAM
- Windows 8 (64-bit)

Am i doing something wrong? :P

Re: Sluggish as hell using InterFrame...

Posted: Thu Apr 25, 2013 10:57 am
by SubJunk
I use it on 1080p in realtime but yes it is very CPU-intensive. Your CPU probably just isn't fast enough, I see it gets an average score of 5,700 on PassMark which is pretty slow. Mine barely handles realtime 1080p with a score of 8,500.