10-bit H.264 (hi10p) support
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10-bit H.264 (hi10p) support
Does UMS support 10-bit H.264 (also called Hi10p) videos?
Re: 10-bit H.264 (hi10p) support
I haven't tested it personally but in theory it does work. Let us know 

Re: 10-bit H.264 (hi10p) support
I've gotten mixed results, works on my Xbox360 via mencoder, although my other render, my blue-ray player can't open it but I think that is a problem with its outdated codecs. However, an option to downscale a 10bit to an 8 bit would be useful for compatibility purposes.ubertrash wrote:Does UMS support 10-bit H.264 (also called Hi10p) videos?
So, in summary, it works with Xbox360 via mencoder.
Re: 10-bit H.264 (hi10p) support
Good idea, I'll add that to the UMS to-do listSkylion wrote:an option to downscale a 10bit to an 8 bit would be useful for compatibility purposes.

Re: 10-bit H.264 (hi10p) support
They work with mencoder with 1.0.1 sent to a PS3.
Re: 10-bit H.264 (hi10p) support
It would be even better to make it a parameter for the renderer, as in an option for the renderer file.SubJunk wrote:Good idea, I'll add that to the UMS to-do listSkylion wrote:an option to downscale a 10bit to an 8 bit would be useful for compatibility purposes.
Unfortunately, 10bit is incompatible with avisynth as of 2.6MT.
Re: 10-bit H.264 (hi10p) support
Thanks for confirming thisMadoka wrote:They work with mencoder with 1.0.1 sent to a PS3.

Yeah that's what I was thinking tooSkylion wrote:It would be even better to make it a parameter for the renderer, as in an option for the renderer file.SubJunk wrote:Good idea, I'll add that to the UMS to-do listSkylion wrote:an option to downscale a 10bit to an 8 bit would be useful for compatibility purposes.
