accessing UMS via internet
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accessing UMS via internet
Firstly, this is a great product, so easily setup.
In the 'General Configuration' tab under 'Advanced HTTP and system settings' there is an option to 'Enable External network'
does this mean that UMS is able to be accessed from outside of the LAN network? (3g/4g??)
there is no help anywhere, on what this item does.
would like to be able to stream to external devices (windows or android tablet) tried but no success, is this possible??
In the 'General Configuration' tab under 'Advanced HTTP and system settings' there is an option to 'Enable External network'
does this mean that UMS is able to be accessed from outside of the LAN network? (3g/4g??)
there is no help anywhere, on what this item does.
would like to be able to stream to external devices (windows or android tablet) tried but no success, is this possible??
- SharkHunter
- Developer
- Posts: 648
- Joined: Fri Jun 01, 2012 9:36 pm
Re: accessing UMS via internet
This option was added to improve startup time for servers that doesn't have an internet connection. UMS fetches some data from the internet during startup and this takes time so this option will prevent UMS from fetching this info (it also removes the WEB folder).nozza wrote:Firstly, this is a great product, so easily setup.
In the 'General Configuration' tab under 'Advanced HTTP and system settings' there is an option to 'Enable External network'
does this mean that UMS is able to be accessed from outside of the LAN network? (3g/4g??)
there is no help anywhere, on what this item does.
would like to be able to stream to external devices (windows or android tablet) tried but no success, is this possible??
As for a web interface you'll never know what's cooking in the UMS lab

We reject: kings, presidents and voting.
We believe in: rough consensus and running code.
We believe in: rough consensus and running code.
Re: accessing UMS via internet
I use primarily DLNA, but this feature is desperately needed for Wii U users. There is no DNLA capabilities and the only possibility of streaming local media is through a web interface and the HTML 5 browser on the Wii U. Supported formats are MP4 / h.264+MP3, but also MPEG2 TS with h.264 and AAC (or MP3).SharkHunter wrote: As for a web interface you'll never know what's cooking in the UMS lab
They have a way to do it using vlc web interface and X-split, but the method is complicated and not reliable.
My wii u and I would love to see what you're cooking up for this