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[Solved] Running time.

Posted: Sat Jan 28, 2017 11:31 pm
by Chalkiejim
I think I have the right info for you. As regards to the renderer being used. I always let UMS do it's own thing. I leave the default set as "unknown renderer" and never force it. I've always run it that way.


General
Complete name : D:\Users\Jim\Videos\Ghostbusters 1+2\Ghostbusters 2..mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom (isom/iso2/avc1/mp41)
File size : 680 MiB
Duration : 1 h 42 min
Overall bit rate : 930 kb/s
Writing application : Lavf55.22.100

Video
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format profile : [email protected]
Format settings, CABAC : Yes
Format settings, ReFrames : 4 frames
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 1 h 42 min
Bit rate : 798 kb/s
Width : 640 pixels
Height : 304 pixels
Display aspect ratio : 2.105
Frame rate mode : Constant
Frame rate : 23.976 (23976/1000) FPS
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.171
Stream size : 583 MiB (86%)
Writing library : x264 core 140 r2377 1ca7bb9
Encoding settings : cabac=1 / ref=3 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=7 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=1 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-2 / threads=6 / lookahead_threads=1 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=23 / scenecut=40 / intra_refresh=0 / rc_lookahead=40 / rc=crf / mbtree=1 / crf=22.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00

Audio
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 1 h 42 min
Duration_LastFrame : -1 ms
Bit rate mode : Constant
Bit rate : 128 kb/s
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 48.0 kHz
Frame rate : 46.875 FPS (1024 spf)
Compression mode : Lossy
Stream size : 93.6 MiB (14%)
Default : Yes
Alternate group : 1

Re: Running time.

Posted: Sun Jan 29, 2017 12:06 am
by Sami32
Thank you very much for your feedback ;)
TRACE 2017-01-27 14:31:26.756 [New I/O worker #7] Final verdict: "10 Cloverfield Lane..avi" will be streamed since it is forced by configuration
I was just trying to telling you that the renderer that you're using now, not the same as the first time, force everything to stream without transcoding. That's why you're feeling the difference.

An issue about this unecessary transcoding giving problems has be opened.

Re: Running time.

Posted: Sun Jan 29, 2017 5:18 am
by Chalkiejim
No! I used the same renderer for all tests that were carried out. Samsung smart TV.

Re: Running time.

Posted: Sun Jan 29, 2017 5:47 am
by Sami32
From your first log:
DEBUG 2017-01-22 15:28:42.579 [cling-3] net.pms.configuration.RendererConfiguration Matched media renderer "Samsung C/D Series" based on dlna details "[TV] Living room 192.168.1.28 uuid:1908b100-00a4-1000-be46-bc1485fc24ab Samsung Electronics UE32H5500 AllShare1.0 Samsung TV DMR http://www.samsung.com/sec http://www.samsung.com/sec"
From your second log:
DEBUG 2017-01-27 14:31:26.254 [New I/O worker #5] Matched media renderer "LG LA6200" based on headers {Connection=close, DLNADeviceName.lge.com=%5bTV%5d%5bLG%5d42LN578V-ZE, Host=192.168.1.9:5001, User-Agent=Linux/3.0.13 UPnP/1.0 LGE_DLNA_SDK/1.6.0 [TV][LG]42LN578V-ZE/04.28.14 DLNADOC/1.50}
Who ever did, helped you already ;)

Re: Running time.

Posted: Mon Jan 30, 2017 2:46 am
by Chalkiejim
I don't know how that happened then. Both the trace logs that I created and posted were done on my Samsung. I do have an LG smart TV also and that trace log shows it is mine. Strange. Anyway the problem seams to be fixed now. Do you need anymore info from me?

Re: Running time.

Posted: Mon Jan 30, 2017 6:45 am
by Sami32
No, thank you.

Now, just relax and enjoy your movies ;)

P.S.
I'll link your post to the Github issue, just in case some developper will need some more informations.

Re: Running time.

Posted: Wed Feb 01, 2017 3:59 am
by Chalkiejim
Thanks again for your help with this matter.