Transcoding to MPEG 1
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Re: Transcoding to MPEG 1
You can't get UMS to transcode to MPEG-1. It does however transcode to both MPEG-2 PS and MPEG-2 TS, which is the most "standard" formats in DLNA. This is probably much more complicated than merely setting the output container format though.
The problem only that the renderer must understand the container, it must also understand the codecs used inside the container. Both audio and video "streams" or "tracks" inside the container use a codec, and the renderer must support them both (assuming a video file with an audio track) for the file to be playable. If there are subtitles or multiple audio tracks, the renderer must support this as well.
The problem is probably the renderer configuration file that is used for your renderer. UMS doesn't come "standard" with a configuration file for Magnavox MBP5221 (at least not as far as I can remember), and UMS relies on a renderer configuration file to tell it what the renderer can and cannot play. So, in all likelihood, you'll need to come up with a working renderer file somehow. You can find a lot of threads about this topic on this forum, and there are no "easy" way to make one.
You can search for an existing configuration that somebody has posted, but if the renderer is rare chances are probably slim. You can also try to find one for another device that turns out to work for this device as well, or you may find one that "almost" works that you tweak.
The problem only that the renderer must understand the container, it must also understand the codecs used inside the container. Both audio and video "streams" or "tracks" inside the container use a codec, and the renderer must support them both (assuming a video file with an audio track) for the file to be playable. If there are subtitles or multiple audio tracks, the renderer must support this as well.
The problem is probably the renderer configuration file that is used for your renderer. UMS doesn't come "standard" with a configuration file for Magnavox MBP5221 (at least not as far as I can remember), and UMS relies on a renderer configuration file to tell it what the renderer can and cannot play. So, in all likelihood, you'll need to come up with a working renderer file somehow. You can find a lot of threads about this topic on this forum, and there are no "easy" way to make one.
You can search for an existing configuration that somebody has posted, but if the renderer is rare chances are probably slim. You can also try to find one for another device that turns out to work for this device as well, or you may find one that "almost" works that you tweak.