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Startup delay detecting renderers?

Posted: Wed Apr 09, 2014 10:39 am
by drwestco
I've been running PS3 Media Server with good luck for a few months now, but it stopped detecting renderers for some reason. So I decided to try UMS instead, as it appears to be more recently updated. I'm seeing a long delay after startup before it connects to any renderers. Log snippet:

Code: Select all

04-08 15:27:23  Using the following UUID configured in UMS.conf: 8f77b34b-0a0c-44ee-9881-9567c8116338
04-08 15:27:23  The server is now available for renderers to find
04-08 15:27:28  Changed debug level to TRACE
04-08 15:30:54  No IP filter specified, access granted to /192.168.1.153
04-08 15:30:54  Checking IP: 192.168.1.153 for Sony Bravia W6/W8/W9
04-08 15:30:54  Renderer Sony Bravia W6/W8/W9 found on this address: tv256fd7dc96da.lan (192.168.1.153)
04-08 15:30:55  No IP filter specified, access granted to /192.168.1.116
04-08 15:30:55  Checking IP: 192.168.1.116 for PlayStation 3
04-08 15:30:55  Renderer PlayStation 3 found on this address: 192.168.1.116
So there's a 3+ minute gap between "available" and "found". Is this normal? When PMS was working properly, it detected these same devices within a few seconds of startup.

Attached debug logs, if that helps.

Thanks.

Re: Startup delay detecting renderers?

Posted: Thu Apr 10, 2014 11:08 am
by Optimus_prime
There can be a gap between detection, but not normally that long. Let me see if you have anything in your logs and i'll get back to you.

Re: Startup delay detecting renderers?

Posted: Sat Apr 12, 2014 12:56 pm
by drwestco
I'm also having general slowness and connection issues. Sometimes my renderers (TV, PS3) can't see the server at all. Other times, I'll get a "server not responding" or similar error trying to initiate playback or simply browse into a folder. Even when it is working, there's significant delay when I try to view a folder before its contents actually appear.

I'll try to capture logs for these issues if I can isolate them. Let me know if there are other debugging tips I should try.